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Old May 09, 2007, 01:35 PM // 13:35   #101
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Quote:
Originally Posted by ayame ftw
Not true pve chars can get better stuff examples:
Req 7 weapons, shield, offhands…
Weapons with mods u cant make in pvp
Like the wand that halfs casting 20% and has + 5 energy
Shield –2 wile in stance reduce blind…

And I think im missing other stuff..
Wintergreen weapons/wands. (14 damage wand shots unspecced)
6-10 damage staves with 10 energy, no req. (old school)
+5 unconditional energy wands (Nolani)
+5 unconditional energy + AL shields (Searing Shield)
Even things like req 5-7 shields/offhands to get more then the 8AL default.
Dire/Hearty Pets


No sense arguing in this thread if no concrete reasons are being given except for: THAT MADE US UNIQUE AND NOW OTHER PEOPLE HAVE IT.. NOW IM ANGRY
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Old May 09, 2007, 01:41 PM // 13:41   #102
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Quote:
Originally Posted by ayame ftw
But I do agree that high-end pve titles like vanquisher or guardians that a nice accomplishment and show u are commited and skilled so should also be reward with a special emote.
Actually, I agree. Now that the traditional barriers between PvE and PvP are slowly being broken down (e.g. skins for PvE only, unlocks for PvP only via tomes, etc.), I think the emote barrier needs to fall.

PvP can still have their unique titles (like PvE has), but emotes would help equal the playing field.
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Old May 09, 2007, 01:44 PM // 13:44   #103
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its. a. skin. i dont pvp, but damn, fighting over skinned weapons? /getalife :b
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Old May 09, 2007, 01:47 PM // 13:47   #104
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Quote:
Originally Posted by dryserg
Exactly what metagame the statement refers to?
obviously not one i am playing,
what monk you neeed? - ah RC 2 secs, oh LoD one sec, was that ZB? or SoD it takes freaking seconds to roll not only with existing char but to roll complitely different primary and equipment included, what you saying is just freaking funny that is go buy extra slots, cap all elites get all sets you need in PvE? gime a break. as for skins the guys who will benefit from that already own them all(or most of them).
want to speak of metagame? try asking a soldier defence monk if he'd dislike a req7 or 8 tactic full modded shield, lol

give ME a break, close the observer and start playing some good Pvp instead of making comments on things you evidently don't know nor understand.

Oh wait we're on Guru, I almost forgot...

and in case someone else wants to go on on this way: have you ever considered that you can also use PvE items on PvP charas? Get best of both worlds. Point remains: obtainable PvE items are better than generated PvP items.
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Old May 09, 2007, 01:48 PM // 13:48   #105
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Quote:
Originally Posted by Jetdoc
Actually, I agree. Now that the traditional barriers between PvE and PvP are slowly being broken down (e.g. skins for PvE only, unlocks for PvP only via tomes, etc.), I think the emote barrier needs to fall.

PvP can still have their unique titles (like PvE has), but emotes would help equal the playing field.
It's hilarious, you'll see 2839823 pve'ers complain about PvP's getting skins.. and there will be 0 pvp'ers complaining about PvE's getting emotes if it happens.

I think that's hilarious.
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Old May 09, 2007, 01:51 PM // 13:51   #106
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Quote:
Originally Posted by Narcism
and there will be 0 pvp'ers complaining about PvE's getting emotes if it happens.
Care for a bet?
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Old May 09, 2007, 01:53 PM // 13:53   #107
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Quote:
Originally Posted by Cassandra
want to speak of metagame? try asking a soldier defence monk if he'd dislike a req7 or 8 tactic full modded shield, lol

give ME a break, close the observer and start playing some good Pvp instead of making comments on things you evidently don't know nor understand.

Oh wait we're on Guru, I almost forgot...

and in case someone else wants to go on on this way: have you ever considered that you can also use PvE items on PvP charas? Get best of both worlds. Point remains: obtainable PvE items are better than generated PvP items.
a comment coming from some one who knows i guess, dude chill a bit thats exactly the point i was making and you got it all wrong, the statment was pve CHARS are better for pvp then pvp chars that simply made me laugh, i wasnt talking about equipment was I - and personaly R9 here, but you dont believe it do you? unless its flashed into your ignorANT FACE, meet me at HA Id like to do it in person.

Last edited by dryserg; May 09, 2007 at 01:58 PM // 13:58..
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Old May 09, 2007, 01:57 PM // 13:57   #108
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You can ONLY get Reward Points if you are good
No.

The way reward points are structured: Time Spent > Skill. Its just a matter of time before everybody has them.

If you have to be rank 1-10 on the Hero battles ladder to use your weapon and you would lose it if you fell in rank, then... "these are only for good players" might fly. But as it is structuered now, like the bambi, everybody who wants one of these weapons will get one of these.
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Old May 09, 2007, 02:05 PM // 14:05   #109
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Sure, Im all for PVPer's getting access to this stuff but I do think that there should not be a chest at the end of HoH with PVE items...

This has never made any sense to me. Why reward PVPer's with PVE items that are not attainable (except by HUGE purchase price) by PvE players.

PVP'ers deserve shiny stuff too, just not the shite that falls from the HOH chest. I have done everything in PVE, all missions, quests, titles (still working on a few) and yet nothing I can do in PVE will net me a Stygian Reaver, thats not fair. Give the PVPer's access but give us PVE'rs access to the HOH items via drops.

my 2 cents
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Old May 09, 2007, 02:21 PM // 14:21   #110
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I could care less about PvP getting some of the looks PvE has (surely they're not getting FoW armor, are they?). But what pisses me off is that PvP characters will have access to the armors I want, without being stuck with crappy mods like +15AR while casting because Anet refuses to allow insignias on Prophecies/Factions armors.
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Old May 09, 2007, 02:31 PM // 14:31   #111
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And once again, PvE is stuffed into the dirt so that ANET's pet PvPers are happy.

It used to be common knowledge that PvE gets nice skinned items, PvP gets titles and fast character customization... so now PvP gets nice skinned items as well? What does ANET want us to do, delete all our PvE characters?

As many have said before, the rift between PvE and PvP is widening. PvP gets all the good benefits from PvE, and PvE is left out again. What's ANET going to do next, delete all Role-Playing characters and delete all accounts that don't play HA/GvG so that we have to play PvP?

Look at it this way... you have the "whiny PvE scrubs" and the snobbish PvP elitists at war again. Reminds me very much of that story about the ugly dog and the beautiful dog who always fight... the winner is the one the master feeds.

Seems very much that PvE is the ugly dog and as you can see, they are getting screwed over. Sure, we've gotten Hard Mode... but if you sniff around you will see that it's only harder and there aren't really any more drops. Just a few golds on one rich, lucky player (probably a PvP snob) and the rest don't get bull.

Also ATS seems like only a no-lifer PvP elitist can use it. You need to log on at the right time, with the right build, or you fail. How's that for a guild member getting kicked cause he has a life?

I am a hardcore PvE player who just dabbles in Aspenwood and AB every nøw and then. All my character slots hold PvE characters. My sin with her Shiro's Blades can demolish an unaware elementalist just as well as you PvP characters. The only difference between her and that PvP sin, is her armor and weapon skins (celestial daggers) And now PvPers will get cool skins as well. Is it really fair to disregard the 5k I spent for the daggers, the 20k for my Shiro's Blades, the 30k+ I spent on my armor, the skills I bought, and all the runes I bought?

Fiery Celestial Daggers of Defense: 5k.
Skills: 10k.
Runes: A little over 4k.
Shiro's Blades: 20k.
My little armor combination, plus cost of materials: Around 30k.
Getting completely screwed over once again by ANET: Priceless.
There are some things that PvE can't grant you with. For everything else, there's PvP elitism

My cheesey MasterCard joke aside, back to the topic. I got my Icy Dragon Sword fair and square, and hell, I'm going to flaunt it wherever I PvP. It's something like "PvE pride" you could say? The only thing that will result from this:

Hardcore PvE'ers: "noooo pvp gets my l337 armor and weaps! noooo1!1!1!!1!1"
Casual PvE'ers: "So I farmed for two weeks for my armor and cool weapon, and these no-lived PvPers can win it this easily? AND I get a farming nerf?"
Casual PvP'ers: "I can't get into the tournament... I've got school/college/my job/the kids/RL stuff to take care of. Guess I'm screwed."
Hardcore PvP: (the only one who benefits) "WHOOPEEEEE YAAAA STUPID PVE SCRUBS NOW I CAN BE AS LEET AS YOU HAHAHAHAHAHAHAHA ONLY I GET TO FLASH MY LEET TIGER! HAHAHA PVE NOOBS! THANK YOO ANET NOW LET ME GVG MORE! ITZ MY LIIIIFE!"

Assuming that each "category" makes up for 1/4 of the GW population (I know it isn't but I don't feel like surveying all the GW players to see, and of course there's people in between categories) It means that 3/4 of the population gets shafted so that only one is happy.

<begin sarcasm>For all you O-So-L337 PvPers on your gilded thrones, you can disregard this last part, which is merely the whining of a PvE scrub like me. <end sarcasm>

This ATS (All-Time Screwup?) is merely something where only the PvPers who spend every minute of their life on GW benefit, hidden behind a façade that says "now everyone can participate!"

But it has not come out yet... I will wait and watch the uproar that occurs when it does.
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Old May 09, 2007, 02:37 PM // 14:37   #112
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Quote:
Originally Posted by Narcism
It's hilarious, you'll see 2839823 pve'ers complain about PvP's getting skins.. and there will be 0 pvp'ers complaining about PvE's getting emotes if it happens.

I think that's hilarious.
Have you ever read a guru thread before? The last time somebody mentioned PvE'ers getting emotes i saw about 2839824 PvP'ers whining and bitching that emotes were for PvP and not PvE.
It seems the PvP'ers are getting exactly what they want again by gaining instant access to fully customisable high-end PvE skins, even though PvP e-penis revolves around rank, not your weapon skin.

If they're going to do this... they should get rid of all chance to destroy items upon salvaging. At least then we can actually re-apply mods to something without having a chance to destroy it without having to replace the mods and waste gold. And thats just for starters. If they're gonna spoil PvE's rare skinned weapons like this, they should give PvE'ers emotes for the KoaBD title track.
So what, half the planet has KoaBD, it takes more effort to get r1 KoaBD than it does r3 Hero. You can't use overpowered builds or gimmicks to get a Cartographer title.
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Old May 09, 2007, 02:45 PM // 14:45   #113
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You say a bunch of stuff like how much your runes and stuff cost.

Well, thank god someone has a thinking cap on. Because those runes took time to unlock (6k faction for a sup?)
(1k faction per skill)
(3k faction per elite)

Each of those on MY assassin had to be worked for in terms of balthazaar faction EXACTLY like YOU had to work on farming gold or time or whatever to get them on your PvE.

Now the effort taken to get SKINS.. I IMAGINE... MIGHT BE THE SAME.. AS IF THEY WERE FARMED.

turn on your brains, this update doesn't mean fellblades are going to be achievable in a day.

*sigh*
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Old May 09, 2007, 02:46 PM // 14:46   #114
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Quote:
Originally Posted by Taurucis
And once again, PvE is stuffed into the dirt so that ANET's pet PvPers are happy.
Taurucis, PvPers get shafted every campaign, we have overpowered shit flooding our format. PvE gets the vast majority of the resources pumped into, dude you've got 3 campaigns, DoA & SF etc; what has pvp got: a bunch of broken skills, a few imba gvg maps, 4 classes which no-one wants, HA butchered into nothing and.. tournaments and double faction weekends... it amazes me to see PvErs complaining that they get nothing. Prehaps the very biggest things are the easiest to miss.

Last edited by Skuld; May 09, 2007 at 02:51 PM // 14:51..
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Old May 09, 2007, 02:49 PM // 14:49   #115
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Some people are really passionate about their skins wow lol. I think some people here are missing the entire purpose of a PvP CHARACTER (not player). I play almost all PvE, 95%+ of my GW time has been PvE.

But I do have an empty slot that I create a PvP character with every once and a while. I saw a comment that said its unfair that PvP characters can, for example, get to Fort Aspenwood right away and it takes PvE characters hours and hours. To me thats THE POINT. For example, I have 6 PvE characters. 3 of them I have gotten far enough into Factions with to participate in Fort Aspenwood. My monk is not one of them. Nor is my Elementalist. If I want to play a Monk or Elementalist in Fort Aspenwood, a PvP character allows me to do that without forcing me to play for hours just to do it.

And guess what, anyone else that owns GW can do this too! If you want a ranger to EoE bomb the silly goth kids in Fort Aspenwood but dont have a Ranger through the storyline yet, go ahead and make one and have at it.

I guess I am in an odd camp where I enjoy the option to spend hours playing PvE and killing monsters and exploring a world (PvE), but I also like to just skip all that and get to killing if I dont want the RPG element (PvP). If I can get nice skins on either path, even better for my own personal experience.

Am I the only one who likes both PvE and PvP? Perhaps thats why this does not even remotely bother me.
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Old May 09, 2007, 02:52 PM // 14:52   #116
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I am all for removing items that are imbalanced (ie: Available only to PvE) or excluding them from PvP. Things like the nolani wand with the built in IAS for adrenaline. Things like disabling armor/rune swapping in PvP. And even unresolved issues like: Dire/Elder/Hearty pets for PvP chars.

A PvP char and a PvE char should be COMPLETELY equal in the PvP playing field, since this is a competitive environment.

But adding VANITY to PvP, i dont agree with at all.

Vanity skins are the ONLY things in this game that make PvE players visually unique. Its what the whole economy is based on. Rarity, as well as good looks and costs.

I know that theres some high end pvpers who grinded for vanity armor, bought vanity weapons, and UAS on PvE characters for the sole purpose of looking good in PvP. This is not a small task at all.

Trivializing, and marginalizing player's achievements is very insulting. Especially when it was Anet who created such monumental tasks to begin with.
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Old May 09, 2007, 02:56 PM // 14:56   #117
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eeeee shut uppppppppp u pve n00bs. go farm trolls
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Old May 09, 2007, 02:56 PM // 14:56   #118
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Quote:
Originally Posted by Narcism
You say a bunch of stuff like how much your runes and stuff cost.

Well, thank god someone has a thinking cap on. Because those runes took time to unlock (6k faction for a sup?)
(1k faction per skill)
(3k faction per elite)
Yes, but let's say ANET's servers glitched, and my assassin was deleted. I'd have to farm that stuff all over again. And let's say this glitch ate your PvP assassin. All you have to do is restart him, and you can just make your PvP stuff again.

Quote:
Originally Posted by Narcism
Each of those on MY assassin had to be worked for in terms of balthazaar faction EXACTLY like YOU had to work on farming gold or time or whatever to get them on your PvE.
Let's break it down. Assuming you are doing RA, you earn about 200 faction a match... and a match on average takes 3 minutes. That's about 1k faction every 15 minutes. I know there's some loss/flawless victories involved, but I don't really have time to make up a whole percentage chart...

Let's say you need, oh, about 15k faction to unlock all of it, assuming you didn't make a PvE sin to unlock all the starter skills. That's 15x15 or about 225 minutes.

Now for my assassin, everything is about... 69k in gold, not counting the materials for my armor. Assuming I can scrape up 500 gold every 10 minutes with my Margonite farming, that would take me... 1400 minutes, about. Let's say I struck it lucky and found a Bloodstained Insignia - take off some more minutes.

1400 minutes is almost a full day, which I certainly do not spend on Guild Wars. 225 minutes is about 4 hours, which some people can clock on the weekends. What you accomplish on all PvP characters in 4 hours, I accomplish on one character in nearly a day, and this is assuming continous play. And you still whine that you have to grind as much as we do?

Quote:
Originally Posted by Narcism
Now the effort taken to get SKINS.. I IMAGINE... MIGHT BE THE SAME.. AS IF THEY WERE FARMED.
Probably not. I'm guessing there's a list, and you can unlock which item off the list you want. For us PvE'ers, we're at the mercy of luck.

Quote:
Originally Posted by Narcisist
turn on your brains, this update doesn't mean fellblades are going to be achievable in a day.

*sigh*
...I'm not even going to bother writing a civilized reply for that...

@Uxxmall: eeeee shut upppppppp u pvp n00b. go farm faction

Sorry, I couldn't resist.

Last edited by Taurucis; May 09, 2007 at 02:59 PM // 14:59..
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Old May 09, 2007, 02:59 PM // 14:59   #119
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Quote:
Originally Posted by Evilsod
Have you ever read a guru thread before? The last time somebody mentioned PvE'ers getting emotes i saw about 2839824 PvP'ers whining and bitching that emotes were for PvP and not PvE.
It seems the PvP'ers are getting exactly what they want again by gaining instant access to fully customisable high-end PvE skins, even though PvP e-penis revolves around rank, not your weapon skin.
Those PvP'ers that you're referring to are the ones that play RA all day and Bonded for an Ranger Spike group in HA and got rank 6. They're not the pvp'ers i'm referring to.

Quote:
If they're going to do this... they should get rid of all chance to destroy items upon salvaging. At least then we can actually re-apply mods to something without having a chance to destroy it without having to replace the mods and waste gold. And thats just for starters. If they're gonna spoil PvE's rare skinned weapons like this, they should give PvE'ers emotes for the KoaBD title track.
So what, half the planet has KoaBD, it takes more effort to get r1 KoaBD than it does r3 Hero. You can't use overpowered builds or gimmicks to get a Cartographer title.
Laughed at the last bit.
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Old May 09, 2007, 03:04 PM // 15:04   #120
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Great idea. I don't care if PvP can buy rare skins and switch out runes without the chance of ruining the piece. PvP and PvE are two separate aspects of the game in my opinon. I use separate toons for both versions of the game.
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